Home / Software & Service News / Sony has sold nearly 1 million PlayStation VR headsets

Sony has sold nearly 1 million PlayStation VR headsets

Ever since PlayStation VR, speculation has been rampant: is console-based virtual reality here to stay, or will it die an early death? Apparently, its near-term future is secure. Sony’s Andrew House tells the New York Times that the company had sold 915,000 PSVR headsets as of February 19th, just over four months after its October 13th debut. That doesn’t sound like much for a company that has sold tens of millions of PlayStation 4s, but it’s well ahead of expectations — Sony had hoped to reach the 1 million mark by mid-April. Sales might have been better still if the company hadn’t been purposefully cautious with production, leading to shortages centered primarily in its home turf of Japan.

Play time in VR is also going up, House adds. While many PSVR experiences are short, Resident Evil 7‘s support for VR throughout the entire game has doubled the average play length. In other words, it’s a technology that may be hitting its stride as developers learn to craft more than tech demos and mini games.

It’s not certain how well that stands in comparison to PC-based VR headsets. However, SuperData Research estimates that there were 243,000 Oculus Rift units sold through the end of 2016, and 420,000 HTC Vive units. If the real figures are reasonably close, that makes Sony the leading VR maker on the planet despite having a smaller amount of time to build its user base.

A sales victory wouldn’t exactly be surprising. PSVR requires a much smaller investment than its rivals — even if you splurge on a PS4 Pro and a full VR bundle, you’re spending far less than it takes to get a high-end PC VR headset and a computer powerful enough to handle it. And that’s not including the physical space you need for room-scale VR experiences with PCs. Combine that with a healthy game library and console VR is likely to remain the front-runner for a while, at least until prices for headsets and VR-worthy PCs drop to the point where they’re no longer luxuries.

Source: New York Times

Click Here For Original Source Of The Article

About Ms. A. C. Kennedy

Ms. A. C. Kennedy
My name is Ms A C Kennedy and I am a Health practitioner and Consultant by day and a serial blogger by night. I luv family, life and learning new things. I especially luv learning how to improve my business. I also luv helping and sharing my information with others. Don't forget to ask me anything!

Check Also

Kevlar cartilage could help you recover from joint injuries

It can be difficult to fully recover from knee injuries or other damage to your joints, if just because there hasn't been an artificial replacement for cartilage that can withstand as much punishment as the real thing. That may not be an issue in the long run, though: scientists have developed a Kevlar-based hydrogel that behaves like natural cartilage. It mixes a network of Kevlar nanofibers with polyvinyl alcohol to absorb water at rest (like real cartilage does in idle moments) and become extremely resistant to abuse, but releases it under stress -- say, a workout at the gym.

You don't even need a lot of it to replicate a human body's sturdiness and overall functionality. A material with 92 percent water is about as tough as real cartilage, while a 70 percent mix is comparable to rubber. Previous attempts at simulating cartilage couldn't hold enough water to transport nutrients to cells, which made them a poor fit for implants.

There's a long way to go before the material becomes useful. Researchers are hoping to patent the substance and find companies to make it a practical reality. The implications are already quite clear, mind you. If it works as well in patients as it does in lab experiments, it could lead to cartilage implants that are roughly as good as the real tissue they replace. A serious knee injury might not put an end to your running days.

Source: University of Michigan, Wiley Online Library