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Legend of Zelda and Nintendo Switch sell more than 2.7 million units



Nintendo reported tonight that it has sold more than 2.74 million units of its Nintendo Switch game console since it went on sale in March, and it has also sold more than 2.76 million copies of its flagship Switch game, The Legend of Zelda: Breath of the Wild.

The Kyoto, Japan-based company reported the numbers in its earnings report for the fiscal year ended March 2017. Nintendo reported revenues of $4.4 billion, compared to about $4.5 billion a year ago. Profit was $921 million, compared to $148 million a year earlier.

The Nintendo 3DS sales were up 7.7 percent from a year ago, while the Nintendo Wii U was down 77 percent. The 3DS saw a 14 percent increase in software sales, partly driven by the strength of  Pokémon Go and Pokémon Sun & Moon. The latter sold 15.44 million units.

If you add the Wii U version sales, then The Legend of Zelda: Breath of the Wild tops 3.84 million copies sold. That’s strong for game that has been out for a month.

Amiibo sold 9.1 million figures and 9.3 million cards for the entire fiscal year. In the prior year, Nintendo sold 24.7 million and 28.90 million units.

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Google drops Instant Search to unify mobile and desktop queries

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Google introduced the by-now familiar Instant Search back in 2010. The idea was to make searching faster by updating the results of your search in real time while you typed. Now the company is dropping the feature, according to SearchEngineLand, to bring it more in line with mobile search. The change is effective today.

More than half of all Google searches happen on mobile, so it makes sense that Google would want to unify the way results are displayed across all devices. While you'll still be able to see search suggestions, the results below won't update until you click on Enter or a result, says SearchEngineLand.

"We launched Google Instant back in 2010 with the goal to provide users with the information they need as quickly as possible, even as they typed their searches on desktop devices," a Google spokesperson told Engadget in an email. "Since then, many more of our searches happen on mobile, with very different input and interaction and screen constraints. With this in mind, we have decided to remove Google Instant, so we can focus on ways to make Search even faster and more fluid on all devices."

Source: SearchEngineLand

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