Home / Software & Service News / Call of Duty World League’s second season climaxes with more teams, huge upsets

Call of Duty World League’s second season climaxes with more teams, huge upsets

EnvyUs cemented its place as the No. 1 U.S. team.


Good luck predicting the winner of this year’s Call of Duty Championship. After another weekend of heated matchups and upsets, it seems like anything is possible for the first-person shooter’s nascent esports scene.

Starting on September 2, the Call of Duty World League (CWL) will host its first championship tournament at The Forum arena in L.A. (where the Call of Duty XP fan convention is also taking place). Thirty-two teams will fight for their share of the $2 million prize. The event is a culmination of almost a year’s worth of competition.

The CWL ended its second season on July 17 at ESL Studios in Burbank, California. Unlike the Stage 1 tournament held in March, Stage 2 was an international affair: Teams from around the world attended the four-day event to show why they were the best players in Call of Duty: Black Ops III. Publisher Activision created the CWL to help grow Call of Duty’s presence in esports, a global market that research firm SuperData said is worth $892 million.

For North America, EnvyUs (the No. 1 seed) ran away with the trophy after annihilating Dream Team (No. 6 seed) in a surprisingly brisk series. Earlier that weekend, Dream Team looked like they were living up to their name as they beat favorites like Faze Clan and Luminosity Gaming (a team that notably knocked out Stage 1 winners Optic Gaming).

But after Dream Team lost to EnvyUs in the third round during the bomb-planting mode Search & Destroy, they just couldn’t find a way to answer back. EnvyUs made it look easy as they cruised to a decisive 4-1 win.

Call of Duty World League: Stage 2 finals

Above: Dream Team had a great run.

Image Credit: Lola Torres/CWL

Among European teams, Millenium defended its title as the best EU squad after defeating Team Infused 4-1. And in the Australian and New Zealand category, Mindfreak also earned its second CWL trophy with a 4-2 victory over OrbitGG.

Each team that participated during both seasons earned points that’ll help them qualify for the Call of Duty Championship. It’s the last CWL event of the year for developer Treyarch’s Black Ops III (Call of Duty: Infinite Warfare will replace it in next year’s tournaments).

“We’re really trying to bring in new fans. And the more you know all the teams that are involved in the CWL, the better,” said Jay Puryear, director of brand development at Treyarch, to GamesBeat. “… Now that we’re about five or six weeks away from COD Champs, we thought [Stage 2] would be a perfect opportunity for us to start showcasing all the different teams across the league.”

Call of Duty World League_Stage 2 telestrator

Above: Former pro John “Revan” Boble broke down teams’ strategies with a telestrator.

Image Credit: Lola Torres/CWL

It’s not over yet

The CWL already filled 12 championship spots — six teams from the U.S., four from Europe, and two from Australia/New Zealand — based on performances from Stage 1 and Stage 2. The remaining 20 will be decided over the next month as other teams continue to earn points from online qualifiers and at the Major League Gaming (MLG) Orlando tournament in August.

Though EnvyUs were feeling pretty confident after their win, Bryan “Apathy” Zhelyazkov told me they’re not going to take it easy over the next few weeks. They’re one of the six U.S. teams confirmed for COD Champs.

“We worked so hard. We put in the time,” said Zhelyazkov about their commanding Stage 2 victories. “We were — I’m pretty sure — the most prepared team coming into this event. I felt like a lot of teams slacked. It definitely shows.”

EnvyUs also wanted to use their Stage 2 appearance to prove that they’re the real deal. Since most CWL matches happen through online battles, some viewers complain that connection speeds can benefit one team over the other. According to Zhelyazkov, “a lot of people put [EnvyUs] down,” telling them that they’re only winning because of their connection. MLG events and the Stage finals use a LAN (local area network) setup.

Call of Duty World League: Stage 2 trophy

Above: The Stage 2 trophy.

Image Credit: Lola Torres/CWL

“And I guess that also motivates us when we come to LAN, to really show that [we’re not winning] because of our connection — we have what it takes and we’re gonna show it,” Zhelyazkov said.

For teams like Cloud 9, who are still gunning for a spot at the championship, the next couple of weeks will be crucial. In Stage 1, Cloud 9 fought their way up from the CWL’s amateur Challenge Division to earn one of the 12 coveted U.S. slots in the Pro Division (only Pro teams can participate in the playoffs). In Stage 2, they tied with H2K Gaming for seventh place after a 4-0 loss in the quarterfinals to Rise Nation.

Prior to the tournament, Cloud 9’s Colt “Havok” McLendon had a lot of catching up to do when it came to practicing certain multiplayer modes. He wasn’t allowed to play in the CWL until after his birthday in February because of the league’s 18-and-over rule.

“We’re gonna come back for Orlando and COD XP and do a lot better,” promised McLendon.

In a way, the Stage 2 finals served as a preview for Call of Duty XP. Except for a fun NFL Pro Bowl-style all-star game — where 165,000 fans voted-in their favorite esports players — Stage 2 didn’t have any cross-regional matches. But since all the teams were in one place, they were able to size-up their competition in person.

For the most part, Treyarch’s Puryear is “very happy” with the way the CWL’s first year has turned out. He’s excited to see what happens when all the teams’ different play styles and strategies finally meet in September.

“You see the players maturing and understanding their roles. And just seeing them grow, and seeing the league grow from a fan perspective, and where we’re going has been very, very gratifying for a lot of people involved in the league,” said Puryear.

Click Here For Original Source Of The Article

About Ms. A. C. Kennedy

Ms. A. C. Kennedy
My name is Ms A C Kennedy and I am a Health practitioner and Consultant by day and a serial blogger by night. I luv family, life and learning new things. I especially luv learning how to improve my business. I also luv helping and sharing my information with others. Don't forget to ask me anything!

Check Also

Autonomous delivery drone network set to take flight in Switzerland

Matternet has long used Switzerland as a testing ground for its delivery drone technology, and now it's ramping things up a notch. The company has revealed plans to launch the first permanent autonomous drone delivery network in Switzerland, where its flying robot couriers will shuttle blood and pathology samples between hospital facilities. The trick is the Matternet Station you see above: when a drone lands, the Station locks it into place and swaps out both the battery and the cargo (loaded into boxes by humans, who scan QR codes for access). Stations even have their own mechanisms to manage drone traffic if the skies are busy.

And the automation isn't just for the sake of cleverness -- it might be crucial to saving lives. Company chief Andreas Raptopoulos expects the drone network to transfer medical supplies within 30 minutes, and the reliability of a largely automated system means that hospitals don't have to worry about unpredictable delivery times (particularly on the ground).

Don't expect drones to blanket the skies. Matternet explains that there will only be one or two drones per network, and expansions to Germany and the UK will only happen once it's comfortable with Switzerland. The company got permission to fly over densely populated urban areas in March, if you want a sense of the time scales involved. Still, this is an honest-to-goodness example of a practical drone delivery network, and one performing crucial tasks at that -- this isn't just a nice-to-have luxury. If this network succeeds, it might persuade other countries to at least consider allowing drone networks..

Via: The Verge

Source: Matternet

css.php