Home / Software & Service News / Amazon’s Alexa gets a board game: When in Rome

Amazon’s Alexa gets a board game: When in Rome


In what appears to be a first, Amazon’s Alexa will act as a guide for a board game called When in Rome, according to the startup Sensible Object. Due out in March 2018, When in Rome will be the first of six voice-augmented games Sensible Object plans to release next year. Each game in the series called Voice Originals will cost $24.99, CEO Alex Fleetwood told VentureBeat in a phone interview.

When in Rome serves up trivia questions from locals in 20 cities around the world.

“Alexa is the host of the experience,” Fleetwood said. “She keeps track of the score, she keeps track of the state of the game, she’s also the conduit for all of these interactions. So let’s say you fly to Tokyo. Alexa flies you to Tokyo, you move your physical game piece, and then you have an interaction with a local from Tokyo when you’re in that space.”

To keep trivia questions fresh and take advantage of a cloud-based gaming experience with Alexa, in the future When in Rome will ask users to share their own trivia questions.

News like Sensible Object’s games series or plans to integrate Alexa into the Play Impossible gameball experience will be announced onstage today at Demo Night, a ceremony at the Museum of History and Industry in Seattle to end the very first Alexa Accelerator for companies with voice-powered experiences.

Other participants include Novel Effect whose tech adds sound effects to stories in real time, and Tinitell, maker of a device for phone calls designed to be an alternative to cell phones for young kids.

Nine startups were chosen to participate in the inaugural class of the Alexa Accelerator, a 13-week program coordinated by Techstars and funded by Amazon’s $100 million Alexa Fund. First introduced in 2015, other Alexa Fund-sponsored initiatives include the Alexa Prize competition to create bots that can have a conversation for more than 20 minutes, and the Alexa Fund, and the Alexa Fund Fellowship to advance voice computing in education and research.

Alexa can already host a dozen games like Deal or No Deal if you say “Alexa, I want to play a game,” but Amazon has had a focus on bringing more third-party games to Alexa. As trivia like Jeopardy! become some of the most popular voice apps in the Alexa Skills Store, games from third-party developers are becoming a serious part of Amazon’s strategy in the AI assistant chat wars.

In March an unnamed source told The Information that CEO Jeff Bezos wants makers of the AI assistant to focus more on making games, and earlier this year, Amazon began to pay developers for the engagement their skills are able to generate; the more engaging, the more you get paid. That program was expanded to other categories in August.

“We’re a games company and we’re very excited about the way this network of [voice-first] devices creates a platform on which we can tap the chief, fundamental ways humans like to play. What we’ve been doing since the dawn of time is playing together socially and we’ve done that with analog objects like boards and cards and dice, and digital devices have given us this new immersive place to play together,” Fleetwood said.

Late last month, as part of the public debut of the second generation Amazon Echo and other devices, Amazon also rolled out the Alexa Button as well as the Gadgets SDK and API to encourage third-parties to make developers to make hardware like buttons for gaming experiences with Alexa.

The introduction of devices like Buttons into games with Alexa gives game makers the chance to serve up new experiences like buzzer beater rounds.

“The button is going to give you that one team wins, one team comes second, and you can calculate that down to the last millisecond so that’s really helpful and it shows that Alexa is about more than voice,” Fleetwood said.

Above: A digital rendering of Echo Buttons for multiplayer game play

Image Credit: Amazon

Games also appear to be key to AI assistants’ appeal to younger audiences.

In August, Alexa skills for kids from brands like Sesame Street and SpongeBob SquarePants, became available for the first time.

Competitor Google Assistant can already act as a game show host or crystal ball reader if you ask, but it will soon be able to beatbox, read nursery rhymes, play musical chairs, and serve up about 50 experiences from brands like Disney.

Click Here For Original Source Of The Article

About Ms. A. C. Kennedy

Ms. A. C. Kennedy
My name is Ms A C Kennedy and I am a Health practitioner and Consultant by day and a serial blogger by night. I luv family, life and learning new things. I especially luv learning how to improve my business. I also luv helping and sharing my information with others. Don't forget to ask me anything!

Check Also

Existing EV batteries could be recharged five times faster

Lithium-ion batteries have massively improved in the last half-decade, but there are still issues. The biggest, especially for EVs, is that charging takes too long to make them as useful as regular cars for highway driving. Researchers from the University of Warwick (WMG) have discovered that we may not need to be so patient, though. They developed a new type of sensor that measures internal battery temperatures and discovered that we can probably recharge them up to five times quicker without overheating problems.

Overcharging a lithium-ion battery anode can lead to lithium buildup, which can break through a battery's separator, create a short-circuit and cause catastrophic failure. That can cause the electrolyte to emit gases and literally blow up the battery, so manufacturers impose strict charging power limits to prevent it.

Those limits are based on hard-to-measure internal temperatures, however, which is where the WMG probe comes in. It's a fiber optic sensor, protected by a chemical layer that can be directly inserted into a lithium-ion cell to give highly precise thermal measurements without affecting its performance.

The team tested the sensor on standard 18650 li-ion cells, used in Tesla's Model S and X, among other EVs. They discovered that they can be charged five times faster than previously thought without damage. Such speeds would reduce battery life, but if used judiciously, the impact would be minimized, said lead researcher Dr. Tazdin Amietszajew.

Faster charging as always comes at the expense of overall battery life but many consumers would welcome the ability to charge a vehicle battery quickly when short journey times are required and then to switch to standard charge periods at other times.

There's still some work to do. While the research showed the li-ion cells can support higher temperatures, EVs and charging systems would have to have "precisely tuned profiles/limits" to prevent problems. It's also not clear how battery makers would install the sensors in the cells.

Nevertheless, it shows a lot of promise for much faster charging speeds in the near future. Even if battery capacities stayed the same, charging in 5 minutes instead of 25 could flip a lot of drivers over to the green side.

Via: Clean Technica

Source: University of Warwick

css.php